
GAME WRITING PORTFOLIO
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I was raised in an arcade and weened on Zaxxon. It was a strip mall joint called “OZ," and I was the luckiest kid in town because my dad owned it. Sometimes, I'd open up shop with him and stay until closing time. The chunky 8-bit sound of game cabinets cycling up before customers arrived is burned into my brain. I grew up with interactive narratives, and games are the reason I am a writer.
YOUR STORY CHALLENGES ARE MY PASSION.
TABLE OF CONTENTS
CURRENTLY WRITING FOR:
System Era Softworks

testimonials
1. STORY
"RAZING HELGEN"
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Cutscene revision for the iconic intro of Bethesda's Skyrim. A new narrative hook teases the player with an evil legacy while retaining all original game assets.
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Software Used: Pages, LucidChart, Final Draft, Twine/Harlowe

2. DIALOGUE
"FOR WHOM THE BELL HOPS"
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Three unlikely characters from existing games get trapped in an elevator.
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"Senua" from the Hellblade franchise by Ninja Theory
"Sergeant Rex 'Power' Colt" from Far Cry 3: Blood Dragon by Ubisoft
"Claptrap" from the Borderlands franchise by Gearbox
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Software Used: Final Draft
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3. GAME
"GRUNION & MOG"
Love hurts.
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A foul-tempered, indeterminate monster couple has a domestic dispute.
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Software Used: Twine/Harlowe

4. barks
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Ambient game dialogue for five different characters.
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Software Used: Google Sheets

5. CHARACTER
"AUNTIE ILJA CRANEFLY - WISP HAG"
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An original character bio that profiles Danika Grašovec and what fate had in store for her.
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Software Used: Pages

*Bonus
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An excerpt from Druid, a post-apocalyptic script, and The Foundry's Edge,
a published sci-fi book.
"DRUID"
An adult animated series about a woman who wields the supernatural powers of a living city in order to save humanity from a deranged artificial intelligence.
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Software Used: Final Draft

"FIRST BOOK OF ORE: THE FOUNDRY'S EDGE"
A middle-grade book series about two kids on a rescue mission in a mysterious realm of living metal and the secret they uncover that will change the world.
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Software Used: Word


