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Little Cam Baity Work ID

Two-Time Emmy Winner

Writer of Games, Books, TV

I was born to play. My dad owned a strip mall arcade called "Oz" where I was weened on popcorn and Zaxxon, and once I marathoned Combat on my Atari 2600 for 48 hours straight. But everything changed when I discovered the “Red Box” Dungeons & Dragons Basic Set in fifth grade.

Soon, my life was dedicated to world-building, weaving narratives with gameplay, and drawing my friends' dead characters (slain by me, their Dungeon Master.) My obsession with cross-media storytelling turned me into a writer and animator, which led me to college at CalArts in Valencia, CA. I made short films that screened around the world at festivals such as Cinequest, Anima Mundi, and the BBC British Short Film Festival, plunging me into the trenches of Hollywood. I did all sorts of odd things as I climbed the ladder, like throw foam bricks at the head of Tom Kenny (SpongeBob Squarepants), blow up Matt Damon (Team America), and launch Jar-Jar Binks into deep space (Robot Chicken: Star Wars), eventually winning an Emmy for animation. 

 

I worked my way up in the entertainment industry and started my career as a screenwriter. Over the past 18 years, I have written for major studios like Sony, DreamWorks, and Disney, winning another Emmy for writing on Elena of Avalor. I also sold my own IP, got a few pilots produced, and wrote a trilogy of sci-fantasy novels for Disney-Hyperion called The Books of Ore, authoring 1200+ pages of original published content.

 

With a lifetime of cross-media expertise and telling stories for many popular brands, I have returned to my true love of games. Most recently, I’ve been a Senior Writer at System Era where I shipped three titles in the ASTRONEER universe. In my spare time, I have resumed the joys of my youth, slaughtering my friends' characters as their beloved yet dreaded Dungeon Master.

 

Like I said. I was born to play.

Check out my interview with The Corner of Story and Game
LIVE from my Office Dungeon!

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testimonials

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"I don't have to speak on Cam's writing. You can see how extremely talented he is from his work. Cam is much more than a wonderful writer. There are many writers in other mediums who look to make a transition into games but struggle to adjust their craft into a game development space. This is not the case for Cam. He's proven himself to easily adapt to the ever-changing environment. He's a fantastic collaborator, giving and receiving feedback like a professional and is never afraid to ask questions when something is unclear. Studios should be jousting to get Cam in their corner."

— Ashley Poprik, Senior Writer

Bungie (Former)

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CONTACT

For access to my portfolio or to discuss work opportunities

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©2026 by Cam Baity

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