GAME WRITING PORTFOLIO
I was raised in an arcade and weened on Zaxxon. It was a strip mall joint called “OZ," and I was the luckiest kid in town because my dad owned it. Sometimes, I'd open up shop with him and stay until closing time. The chunky 8-bit sound of game cabinets cycling up before customers arrived is burned into my brain. I grew up with interactive narratives, and games are the reason I am a writer.
YOUR STORY CHALLENGES ARE MY PASSION.
TABLE OF CONTENTS
CURRENTLY WRITING FOR:
System Era Softworks
testimonials
1. STORY
"RAZING HELGEN"
Cutscene revision for the iconic intro of Bethesda's Skyrim. A new narrative hook teases the player with an evil legacy while retaining all original game assets.
Software Used: Pages, LucidChart, Final Draft, Twine/Harlowe
2. DIALOGUE
"FOR WHOM THE BELL HOPS"
Three unlikely characters from existing games get trapped in an elevator.
"Senua" from the Hellblade franchise by Ninja Theory
"Sergeant Rex 'Power' Colt" from Far Cry 3: Blood Dragon by Ubisoft
"Claptrap" from the Borderlands franchise by Gearbox
Software Used: Final Draft
3. GAME
"GRUNION & MOG"
Love hurts.
A foul-tempered, indeterminate monster couple has a domestic dispute.
Software Used: Twine/Harlowe
4. barks
Ambient game dialogue for five different characters.
Software Used: Google Sheets
5. CHARACTER
"AUNTIE ILJA CRANEFLY - WISP HAG"
An original character bio that profiles Danika Grašovec and what fate had in store for her.
Software Used: Pages
*Bonus
An excerpt from Druid, a post-apocalyptic script, and The Foundry's Edge,
a published sci-fi book.
"DRUID"
An adult animated series about a woman who wields the supernatural powers of a living city in order to save humanity from a deranged artificial intelligence.
Software Used: Final Draft
"FIRST BOOK OF ORE: THE FOUNDRY'S EDGE"
A middle-grade book series about two kids on a rescue mission in a mysterious realm of living metal and the secret they uncover that will change the world.
Software Used: Word